﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MVCTippSpielManagement.Management.Structs
{
	public struct Address
	{
		private string _ZipCode;
		private string _City;
		private string _Street;
		private string _Number;

		public string ZipCode
		{
			get { return _ZipCode; }
			set { _ZipCode = value; }
		}
		public string City
		{
			get { return _City; }
			set { _City = value; }
		}
		public string Street
		{
			get { return _Street; }
			set { _Street = value; }
		}
		public string Number
		{
			get { return _Number; }
			set { _Number = value; }
		}

	}
}
